Bow Druid Extrordinare!



  • Class: 4 Druid, 2 Ranger
  • Race: Human
  • Height: 6’0
  • Weight: 200
  • Hair: Brown
  • Eyes: Blue
  • Skin: White
  • Age: 25
  • Likes: Palm Wine, Full Moon Nights, Sand-free beds, Hunting, Ravens and Wolves
  • Dislikes: Spiders… All of them… Ever
  • Alignment: Neutral Good
  • Patron: Sarenrae
  • Trait: Reclaiming Your Roots


  • STR: 10 (+0)
  • DEX: 16 (+3)
  • CON: 10 (+0)
  • INT: 10 (+0)
  • WIS: 19 (+4)
  • CHA: 14 (+2)


  • Fortitude: +7
  • Reflex: +7
  • Will: +7


  • Action Points: 2
  • HP: 40
  • Speed: 30ft
  • AC: 19 (Flatfooted 16 , Touch 14)
  • +1 BootDagger
    • +5 Melee (1d4 +1 /x3)
  • +2 Composite Longbow
    • +11(10) Ranged (1d8 +2(3) /x3)
  • CMB: +4 ( +4 BAB, +0 Strength)
  • CMD: 17 (10 Base, +4 BAB, +X Strength, +3 Dexterity)

Class Features

  • Natures Bond
  • Wild Empathy
  • Nature Sense
  • Orisons
  • Woodland Stride
  • Favored Enemy (Outsider Fire)
  • Track
  • Combat Style (Archery)
  • Trackless Step
  • Wild Shape
  • Resist Natures Lure

Racial Abilities

  • +2 Any Stat (Wisdom)
  • Skilled
  • Bonus Feat(Point Blank Shot)


  • Common
  • Druidic
  • Bonus Language

Trained or Notable Skills

(Armor Check Penalty: -2)

  • Perception +12
  • Survival +14(16)
  • Knowledge(Nature) +10
  • Handle Animal +10
  • Diplomacy +3
  • Spellcraft +8
  • Stealth +7


  • Weapon Focus (Longbow) (Level 1)
  • Point Blank Shot (Human Bonus Feat)
  • Precise Shot (Level 3)
  • Rapid Shot (Ranger Combat Style)
  • Dodge (Level 5)


  • Crapper Keeper (You always seem to catch a bunch of crap from everyone. Whatever the reason surely you’re use to it by now… +15 to max carrying capacity.)
  • Patrol Kelmerane Hinterlands (Material Bonus: You spent much of the last year hunting gnolls around Kelmerane with the ever charming Dashki… At least you got paid?)
  • Personal Romance: Alma (Story Bonus: You somehow managed to win the affections of the no-nonsense leader of Kelmerane over the past year.)


  • Currency: Xpp 64gp 52sp 0cp
  • +2 Heirloom Composite Longbow (Carried or Strapped to back; 3 lbs)
  • +1 Boot Dagger (Worn in concealed boot sheath; 1 lb)
  • +1 Studded Leather (Worn; 20 lbs)
  • Efficient Quiver (Strapped to lower back; 2 lbs)
  • 30x Arrows (In Quiver; 0 lbs)
  • 10x Alchemical Silver Arrows (In Quiver; 0 lbs)
  • 10x Cold Iron Arrows (In Quiver; 0 lbs)
  • 10x Blunt Arrows (In Quiver; 0 lbs)
  • +1 Amulet of Natural Armor (Worn; 0 lbs)
  • +2 Headband of Inspired Wisdom (Worn as headband; 0 lbs)
  • Slippers of SpiderClimb (Worn on Feet; 1 lbs)
  • Ring of Jumping (Worn on Finger; 0 lbs)
  • Ring of Fire Resistance (Worn on Finger; 0 lbs)
  • Handy Haversack (Worn on back; 2 lbs)
  • Xulthos Mandible (In Pack; 0 lbs)
  • Silk Rope (In Pack; 5 lbs)
  • Bedroll (In Pack; 5 lbs)
  • 2x Torches (In Pack; 2 lbs)
  • 1x Potion of Silversheen (In Belt Pouch; 1/2 lbs)
  • 1x Potion of Expedious Retreat (In Pack; 1/2 lbs)
  • 5x Potion of CLW (In Belt Pouchk; 2 1/2 lbs)
  • 3x Potion of Bless (In Pack; 1 1/2 lbs)
  • 1x Scroll of Speak with Animals (In Pack; 0 lbs)
  • 1x Scroll of Restoration, Lesser (In Pack; 0 lbs)
  • 1x Scroll of Gust of Wind (In Pack; 0 lbs)
  • 1x Vial of Giant Wasp Poison (Belt pouch; 0 lbs)
  • 1x Vial of Purple Worm Poison (Belt pouch; 0 lbs)

Encumbrance: Current- 36; Light Load- 48, Medium Load- 81, Heavy Load- 115

Spells Known

Zero Level- (∞/Day; DC X)

  • Cure Minor Wounds
  • Flare
  • Light
  • Mending
  • Create Water
  • Detect Magic
  • Read Magic
  • Know Direction
  • Purify Food and Drink
  • Resistance
  • Stabilize
  • Virtue
  • Guidance
  • Detect Poison

Level One- (X/Day; DC X)

  • Cure Light Wounds
  • Magic Fang
  • Calm Animals
  • Charm Animal
  • Detect Animals or Plants
  • Detect Snares and Pits
  • Endure Elements
  • Faerie Fire
  • Goodberry
  • Hide from Animals
  • Jump
  • Longstrider
  • Magic Stone
  • Obscuring Mist
  • Pass Without Trace
  • Produce Flame
  • Shillelagh
  • Speak with Animals
  • Summon Nature’s Ally I

Level Two- (X/Day; DC X)

  • Animal Messenger
  • Animal Trance
  • Bears Endurance
  • Barkskin
  • Bears Endurance
  • Bull’s Strength
  • Cat’s Grace
  • Chill Metal
  • Delay Poison
  • Fire Trap
  • Flame Blade
  • Flaming Sphere
  • Fog Cloud
  • Gust of Wind
  • Heat Metal
  • Hold Animal
  • Owl’s Wisdom
  • Reduce Animal
  • Resist Energy
  • Restoration, Lesser
  • Soften Earth and Stone
  • Spider Climb
  • Summon Nature’s Ally II
  • Summon Swarm
  • Tree Shape
  • Warp Wood
  • Wood Shape

Level Three- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Four- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Five- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Six- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Seven- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Eight- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Level Nine- (X/Day; DC X)

  • Spell I
  • Spell II
  • Spell III

Arturas grew up in Kelmerane until the age of four when the town was raided and set to fire, when he fled Kelmerane with the clothes on their backs, a days provisions, his wounded mother Faith, and his fathers prized Longbow.

After a few days of seeking refuge from the raid, starving, out of water, and nearly dead, they stumbled across and were taken in by a small desert druid convent not far outside of Kelmerans borders. Faith and leader of the Druid clan Niel grew fond of each other and so they lived with the druids for several years in hiding.

Arturas spent his days training with his fathers Longbow and his nights learning basic druidic magik’s from the other druids (who were less than pleased to be teaching a city-born the ways of the wild). When Arturas turned 16 they finally parted ways on good terms and He and his mother moved to Katapesh in search of a more stable livelihood.

Arturas however longed for the embrace of the lonesome desert wastes and so left to wander the deserts (but came home for visits most winter seasons((it gets cold in the desert at night during the winter months))) in search of fame, women, and glory, or more likely, went in search of answers about his past, Kelmerane, and his enigmatic figure of a father.

After many years of fruitless search, dead end trails, and extreme poorness and hungryness, Arturas learned about the Lady Alma’s mission to reclaim Kelmerane during a heated tavern brawl concerning the sanctity of another mans woman, and decided to join up directly afterwards.
He was put in team with a small eclectic party of other adventurers who shared his objectives but for their own reasons, but his favored amongst them were a haughty and strangely likeable Paladin; Char Odin and short but incredibly Stout Dwarven Slave Magni Bronzebeard. Arturas’ love of planting arrows in living creatures throats came in handy on their early excursions against the undead, stuff with tentacles, and piles and piles of Gnoll bodies, and in their clensing of Kelmerane, Arturas and friends slay the evil spirit inhabiting his father and the culprit responsible for his fathers death, a giant insectoid demon.

Arturas finally put his father’s bones to rest in a sanctified graveyard and soon after finds and purchase from a vendor the long lost sibling longbow to his fathers longbow. With the help of his friends the Dwarven Slave and the Despot Paladin, a Pantless Gnome Bard, a Dyke with a Rapier and a small band of Gnolls Kelmerane is purged of (most of) the evil or monstrous creatures inhabiting it.

Currently Arturas has decided to start hunting Gnolls with the ranger and Gnoll hunter Dashki in the hinterlands surrounding Kelmeran, but spends his lonley nights wandering the Ruined streets and taverns of Kelmeran wondering if his DM will confirm a romance storyline with a beautiful ball-busting female administrative figure


Legacy of Fire Scad LucasAM77